Staff meeting 2013-02-25
Better late than never, here’s an overview of what was discussed in our most recent staff meeting.
Before that, though, something we decided in the previous meeting, that I completely forgot to write about in last meeting’s notes.
Random community member in the meeting
If someone has a fancy word for this, please share :D
Anyway, we decided that, for each staff meeting, we would semi-randomly pick a community member to join our meeting. This person would then be able to see (or well, hear) what sort of stuff we really talk about (because it’s not a secret), and, should he/she wish (we do), provide some input as well.
Initially we had picked Cup Cake to join us in this meeting, but with TC.Crash’ recent line-up changes, and Cup Cake becoming co-leader of the team, she would be included in the meeting by default anyway. For this reason we had to pick someone else and that person ended up being Henghast.
As pointed out several times in the past, anyone in the community who feels like organising something in TC’s name is entirely free (encouraged, even) to do so, but we figured that by inviting random members, we could perhaps speed up the process of member involvement and inspire people to start undertaking, well, things.
Feel free to message Spike if you are interested in joining our meetings (though be prepared for a very long and boring chat about mostly nothing :D).
Anyway, back to the most recent meeting…
TC.Academy
Roughly 2 years ago, some members of our community decided that a very effective method of mentoring new players would be to just stick them together in a team and go from there. I wrote a little about this a few staff meetings ago: click here.
As mentioned in the previous staff meeting’s notes, we want to repeat this project.
With the recent loss of Oxy’s 6v6 team, we decided that this would be a good time to add a new team to our ranks, and that this makes for the perfect opportunity to once again run the Academy project.
The project will be run by Spike, Oxy and TurboTabs, and to quickly instill some proper TC spirit into the team-to-be, we tricked Whitepeach into being its first member. Not neccessarily because he is as “bad” as the players that will join this new team in the future, but because he is still fairly new and mostly because we want to keep him in TC.
In the days to come, the Academy staff, as it were, will have some mini meetings where we’ll discuss further details, but the goal is to get this new team up and running before ETF2L launches their next 6v6 season, at the very latest.
6v6 cup
After lengthy discussions and millions of considerations of all sorts, we have finally made some more decisions regarding the format of our upcoming 6v6 cup.
– The map will be cp_quay (created by ex-TC member choije)
– The format will be a one-night single elimination
– It will be held on Wednesday the 20th of March
– The finals are to be held on Thursday the 21st of March.
– The finals will be casted by Arx & beta(!)
– The prize pool consists of a load of keys and strange weapons signed by prem players and other prominent figures in the TF2 community.
We are currently looking for volunteers to help us out with this cup. Message Spike or Reservoir on steam if you are interested.
Furthermore we’d like to point out that our TF2 servers will not be available on Wednesday the 20th of March, as we will most likely need to lend them out to teams that play in our cup. Also, TC teams are not allowed to join the cup – the idea is none of you actually have games on that day so we have the maximum amount of people available to help us out with the cup. We’re not usually keen on interfering with team matters, so consider this a one time exception <3
Community events
Oxy will be hosting another Friday Night Party soon, though this time it may end up being on a saturday, due to friday being one of the days TC.Crash plays their games. More details about this will follow in a news post soon.
We should be seeing another Worms: Reloaded one-night-cup soon as well!
Mumble for social stuff
Just a reminder, perhaps a bit of an instruction, about linking channels in mumble. As you are most likely aware, our mumble channels are organised so that each game gets its own channel, and each team, per game, has its own subchannel in the game’s channel. So, for example, the TF2 channel contains Reditio, Crash, etc.
This makes it very easy for chat and banter with other teams before and/or after games; Each team leader should have rights to link their team’s channel with the TF2 channel. If you do this, and other teams do the same, you don’t need to link team channels to eachother (which gets messy) and as soon as you want to unlink, you can’t accidentally unlink other channels from eachother.
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